simulator:mcf
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simulator:mcf [2017/01/23 20:03] – [gc-map.mcf] jh | simulator:mcf [2020/05/10 15:56] – jh | ||
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===== main.mcf ====== | ===== main.mcf ====== | ||
- | The '' | + | The main configuration file (main.mcf) is located at |
- | '' | + | |
- | > Deleting this file will reset the simulator settings, but not the control assignments (see [[#gc-map.mcf]] below) | + | '' |
+ | Deleting this file will reset the simulator settings, but not the control assignments (see [[# | ||
+ | |||
+ | ==== User Defined Scenery Folder ==== | ||
+ | |||
+ | You can define a second custom user folder by adding or editing your desired extra user folder path to the field: | ||
+ | < | ||
+ | located within the **main.mcf** file. | ||
+ | |||
+ | The directory on your disk must contain the sub-folder " | ||
+ | This gives users the ability to place their custom scenery in a location other than the documents folder located on the root drive. | ||
+ | |||
+ | ==== VR Native View ==== | ||
+ | |||
+ | Setting this to true enables the normal view on the 2D monitor as opposed to side by side view. This increases the demand on your hardware but it looks more attractive to bystanders. | ||
+ | |||
+ | < | ||
+ | |||
+ | ==== Multi-Monitor Setup ==== | ||
+ | |||
+ | Optionally you can display Aerofly FS on multiple monitors in full screen mode. Check out the [[manual: | ||
+ | |||
==== Saved flight ==== | ==== Saved flight ==== | ||
+ | |||
+ | > Backup the '' | ||
+ | |||
The last flight position, velocity, orientation as well as gear, throttle and flap position are saved in the '' | The last flight position, velocity, orientation as well as gear, throttle and flap position are saved in the '' | ||
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==== Developer option ==== | ==== Developer option ==== | ||
- | Almost at the very bottom of the '' | + | > Backup the '' |
- | < | + | |
+ | Almost at the very bottom of the '' | ||
+ | < | ||
+ | | ||
+ | | ||
Probably one of the most useful feature of the developer mode is the possibility to quickly reload an aircraft while the simulator is running. Using this feature during aircraft development allows you to quickly modify the TMD description file and immediately see the results. You can assign a custom key in the controller menu. | Probably one of the most useful feature of the developer mode is the possibility to quickly reload an aircraft while the simulator is running. Using this feature during aircraft development allows you to quickly modify the TMD description file and immediately see the results. You can assign a custom key in the controller menu. | ||
- | ===== gc-map.mcf | + | ====gc-map.mcf==== |
The '' | The '' | ||
- | > Deleting this file should reset all game-control assignments. Please note, that there is also an [[manual: | + | > Deleting this file should reset all game-control assignments. Please note, that there is also an [[manual: |
+ | |||
+ | |||
simulator/mcf.txt · Last modified: 2022/07/07 11:25 by jh